AI Insights · Timothy · April 2022
Top 5 Card Battler Apps on iOS in Croatia: Q1 2022 Performance
Explore the performance of the top 5 Card Battler apps on iOS in Croatia during Q1 2022, with insights on downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Card Battler apps on iOS in Croatia showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared, based on data from Sensor Tower.
Yu-Gi-Oh! Master Duel from KONAMI experienced fluctuating weekly revenue, peaking at around $51 in mid-February before stabilizing between $4 and $16 in the following weeks. Weekly downloads saw a decline from 318 in late January to 78 in late March, with a small rebound to 182 at the end of the quarter. Active users increased significantly from 237 to 491 in early February but gradually declined to 308 by mid-March, with a final rise to 422 at the end of the quarter.
Mighty Party: Battle Heroes by Panoramik Games saw a notable increase in revenue towards the end of February, reaching $202 before fluctuating between $39 and $148 in March. Downloads were inconsistent, with a low of 4 in late February and a peak of 313 in early January. Active users showed a general decline from 1.7K in early January to around 1K by the end of the quarter.
Yu-Gi-Oh! Duel Links, also from KONAMI, had a significant revenue spike to $857 in early January, followed by a more steady performance ranging from $57 to $274 throughout the quarter. Downloads were minimal, with a peak of 174 in late February. Active users saw a peak of 672 at the end of January but fluctuated between 409 and 619 for the rest of the quarter.
Hearthstone by Blizzard Entertainment showed consistent weekly revenue, peaking at $546 in mid-January and maintaining between $89 and $508 for the rest of the quarter. Downloads were very low, with a high of 28 in early January. Active users remained relatively stable, fluctuating between 254 and 335 throughout the quarter.
Magic: The Gathering Arena from Wizards of the Coast had a modest revenue performance, peaking at $179 in early February and maintaining between $22 and $112 for the rest of the quarter. Downloads were minimal, with a peak of 20 in early January. Active users were recorded at 33 in early January, with no further data available for the rest of the quarter.
For more detailed insights into these trends, visit Sensor Tower.